Character Creation Guide

Welcome to Heavy is the Crown: Werewolf LARP. Your character is more than stats — they are a legend waiting to be born. Follow the steps below to create your Garou and carve your mark into the chronicle of Gaia.

Larp System for Event

This game uses the Mind’s Eye Theatre: Werewolf The Apocalypse system. You can find the rulebook here: Mind’s Eye Theatre: Werewolf the Apocalypse (PDF) .

Experience Points

All players get 75 experience points (XP) to spend towards building out your character. Players can purchase the 25 xp add-on for a total of 100 experience points.
Returning get an additional 25 xp for each event they attend. The total a person can have for this event 125 xp.

How to Build A Character: Book Reference

In the Mind’s Eye Theatre: Werewolf The Apocalypse system. You can find a step by step detailed explaination of how to build your character on page 176. The following steps below or a high level explaination for new players.

Step 1: Choose Your Concept

Who are you? Choose your Tribe, Auspice, and Breed. Are you a cunning Ragabash whispering secrets in the dark, or a resolute Philodox settling disputes under moonlight? Think about:

  • Garou identity (tribe + auspice + breed)
  • Short backstory (origin, trauma, triumph)
  • One flaw, mystery, or truth they hide (From a character story perespective, not actual flaws.)

Step 2: Assign Attributes

Rank importance between your Physical, Social, and Mental attributes. Choose what defines your strength — raw power, cunning, or charisma?
Assign 7 points to your primary, 5 ponts to your secondary, and 3 points to your tertiary. Remember to pick 1 focus for each as hey help with your gifts.

Note: Max attributes is 10 plus dots in Rank (distributed)

  • Physical Focuses: Strength, Dexterity, or Stamina
  • Charisma Focuses: Charisma, Manipulation, or Composure
  • Mental Focuses: Intelligence, Wits, or Resolve

Step 3: Skills & Expertise

Select your trained skills and learned talents. What do you excel at — survival, investigation, intimidation, or stealth?

  • Pick one skill at 4 dots.
  • Pick two skills at 3 dots.
  • Pick three skills at 2 dots
  • Pick four skills at one dot.
  • The skills that require specialties such as Academics, Crafts, Drive, Linguistics, Lore, Performance, and Science need to have a specialization (e.g., “Academics: Ancient Culture”)

Step 4: Gifts

Each Garou begins with spiritual Gifts from Gaia or their totemic patrons. These reflect supernatural blessings tied to their tribe or auspice.

  • Choose one gift from you auspice, one gift from your tribe, and one gift from your breed.
  • Gifts much be purchased in sequential order in trees. (i.e. if you want a level 2 gift, you need a level 1 to support it.)

Step 5: Rank & Virtue

Garou are extremely social beings, and Werewolf society is based largely on rank. The greater rank the garou has the more responsibility they are given, and the more responsibility weighs on them.

  • Max rank that a player can purchase at character creation is 3 (Adren).
  • Returning players may request to purchase 1 dot higher for a total rank of 4 (Athro).

Step 6: Backgrounds & Pack Bonds

What assets, allies, and spiritual ties does your character have?

  • Choose Backgrounds like Allies, Mentor, Fetish*, or Totem*.
  • Players can create their own pack and work with ST staff to determine a totem.
  • Returning players can choose to remain in the same pack as their previous event.
  • NOTE-Fetishes: You may buy the fifth dot in the fetish background, but may not have a single fetish higher than 3 dots. (Please see fetish background, page 195.)
  • NOTE-Totem: All totems must be approved by ST staff.

Step 7: Final Details

Flesh out the character’s appearance, vibe, and goals:

  • Choose a Name, Appearance, and Pronouns
  • Provide a story about the rank you are now.
  • Write a single sentence goal: “I will…”

FAQ: Common Questions

Do I have to know the Werewolf system?

Nope! We’re happy to onboard new players — just bring curiosity and commitment to roleplay.

What type of character is recommended for a player new to the Werewolf system?

For players new to the Werewolf: The Apocalypse system, starting as a cub offers a natural learning curve where your character grows in knowledge alongside you. It allows you to explore the lore, mechanics, and social dynamics of the Garou Nation without the pressure of mastering everything on your first night.

Can I make a Kinfolk character instead?

Yes — Kinfolk are alowed only if they take the Awakened Merit. All kinfolk must be a part of a pack. It is a requirement to play them.

What’s the tone of this game?

Heavy is the Crown is mythic, political, brutal, and spiritual. Think blood-soaked loyalty pacts and ancestral tragedy beneath moonlit ruins.

Can I be in multiple packs?

No. One pack per character. However, inter-pack alliances and rivalries are part of the drama!